| Variables Summary: | |
| int | depth |
| int | size |
| ggi_pixel | red_mask |
| int | red_shift |
| ggi_pixel | green_mask |
| int | green_shift |
| ggi_pixel | blue_mask |
| int | blue_shift |
| ggi_pixel | alpha_mask |
| int | alpha_shift |
| ggi_pixel | clut_mask |
| int | clut_shift |
| ggi_pixel | fg_mask |
| int | fg_shift |
| ggi_pixel | bg_mask |
| int | bg_shift |
| ggi_pixel | texture_mask |
| int | texture_shift |
| uint32_t[] | bitmeaning |
| uint32_t | flags |
| uint32_t | stdformat |
| Variable Details: |
/* SYNC/ASYNC mode. Draw instantly or when thw HW likes to. Default is sync */
/* Number of significant bits */
/* Physical size in bits */
/* Bitmask of red bits */
/* Shift for red bits */
/* Bitmask of green bits */
/* Shift for green bits */
/* Bitmask of blue bits */
/* Shift for blue bits */
/* Bitmask of alphachannel bits */
/* Shift for alpha bits */
/* Bitmask of bits for the clut */
/* Shift for bits for the clut*/
/* Bitmask of foreground color */
/* Shift for foreground color */
/* Bitmask of background color */
/* Shift for background color */
/* Bitmask of the texture (for textmodes - the actual character) */
/* Shift for texture */
/* Pixelformat flags */